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	<title>The Gadget 411 - Gadget Reviews &#38; Tech News &#187; playstation</title>
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	<link>http://thegadget411.com</link>
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		<title>PSN Network Down With a Glitch</title>
		<link>http://thegadget411.com/2010/03/psn-network-down-with-a-glitch/</link>
		<comments>http://thegadget411.com/2010/03/psn-network-down-with-a-glitch/#comments</comments>
		<pubDate>Mon, 01 Mar 2010 15:41:55 +0000</pubDate>
		<dc:creator>Dezmon Reid</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[3]]></category>
		<category><![CDATA[fat]]></category>
		<category><![CDATA[fix]]></category>
		<category><![CDATA[glitch]]></category>
		<category><![CDATA[hack]]></category>
		<category><![CDATA[playstation]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[slim]]></category>
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		<category><![CDATA[sony]]></category>

		<guid isPermaLink="false">http://thegadget411.com/?p=2220</guid>
		<description><![CDATA[  Today according to Sony&#8217;s Twitter &#38; Sony PlayStation Twitter.. The PSN Network has a glitch. Sony Reports Via Twitter that this problems is only effecting the PS3 Originals and not the Slimline Editions. Stay Updated by following us on twitter @TheGadget411 or@SonyPlayStation (*Check Out Snapshot Below*)]]></description>
			<content:encoded><![CDATA[<p><a href="http://thegadget411.com/wordpress/wp-content/uploads/2010/03/psn-logo.jpg"><img class="aligncenter size-medium wp-image-2221" title="psn-logo" src="http://thegadget411.com/wordpress/wp-content/uploads/2010/03/psn-logo-300x300.jpg" alt="" width="300" height="300" /></a></p>
<p> </p>
<p>Today according to Sony&#8217;s Twitter  &amp; Sony PlayStation Twitter.. The PSN Network has a glitch. Sony Reports Via Twitter that this problems is only effecting the PS3 Originals and not the Slimline Editions. Stay Updated by following us on twitter <a href="http://twitter.com/TheGadget411">@TheGadget411</a> or@<a href="http:///www.Twitter.com/SonyPlayStation" target="_blank">SonyPlayStation</a> (*Check Out Snapshot Below*)</p>
<p><a href="http://thegadget411.com/wordpress/wp-content/uploads/2010/03/PS3-Twitter.jpg"><img class="aligncenter size-full wp-image-2223" title="PS3 Twitter" src="http://thegadget411.com/wordpress/wp-content/uploads/2010/03/PS3-Twitter.jpg" alt="" width="503" height="420" /></a></p>
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		<title>Sony Unviels PS3 Slim</title>
		<link>http://thegadget411.com/2009/08/sony-unviels-ps3-slim/</link>
		<comments>http://thegadget411.com/2009/08/sony-unviels-ps3-slim/#comments</comments>
		<pubDate>Thu, 20 Aug 2009 01:13:21 +0000</pubDate>
		<dc:creator>Dezmon Reid</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[3]]></category>
		<category><![CDATA[edition]]></category>
		<category><![CDATA[model]]></category>
		<category><![CDATA[new]]></category>
		<category><![CDATA[play]]></category>
		<category><![CDATA[playstation]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[Psp]]></category>
		<category><![CDATA[slim]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[station]]></category>

		<guid isPermaLink="false">http://thegadget411.com/?p=1587</guid>
		<description><![CDATA[Hardly a surprise, but Sony got on stage today at GamesCom and confirmed what we&#8217;ve all known deep down in our hearts: the new, slimmer PS3 is really real. It&#8217;ll be out in the first week of September (September 1 in North America and Europe, September 3 for Japan), and will retail for $300 (or [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://thegadget411.com/wordpress/wp-content/uploads/2009/08/ps-slim-gal-004.jpg"><img class="alignleft size-full wp-image-1588" title="ps-slim-gal-004" src="http://thegadget411.com/wordpress/wp-content/uploads/2009/08/ps-slim-gal-004.jpg" alt="ps-slim-gal-004" width="288" height="364" /></a>Hardly a surprise, but Sony got on stage today at GamesCom and confirmed what we&#8217;ve all known deep down in our hearts: the new, slimmer PS3 is really real. It&#8217;ll be out in the first week of September (September 1 in North America and Europe, September 3 for Japan), and will retail for $300 (or 300 Euro, or 29,980 Yen). It&#8217;s smaller and lighter, has a 120GB HDD, and packs &#8220;all the same features&#8221; of the regular PS3 while consuming 34 percent less power and taking up 32 percent less space. Existing PS3 SKUs have their prices dropped a hundie apiece tomorrow in anticipation, so be .</p>

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<p>The new 3.0 firmware will be released concurrently with the PS3 slim, which should provide a breath of fresh air for existing machines. Other new features of the PS3 slim include BRAVIA Sync, which allows you to control the PS3 XMB over HDMI through your BRAVIA TV remote, and System Standby to shut off the PS3 when the BRAVIA TV is off. Sony also claims this new machine will run more quietly than existing PS3 systems, which is good news for people who like to watch movies or have conversations in the general vicinity of their game console. There&#8217;s also a Vertical Stand, which will retail for $24. Not so awesome is Sony&#8217;s <em>removal</em> of the Install Other OS feature&#8230; farewell, Linux. We hardly knew thee.</p>
<p>
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		<title>Rumor: Sony Developing a Playstation Phone?</title>
		<link>http://thegadget411.com/2009/06/rumor-sony-developing-a-playstation-phone/</link>
		<comments>http://thegadget411.com/2009/06/rumor-sony-developing-a-playstation-phone/#comments</comments>
		<pubDate>Tue, 30 Jun 2009 05:40:58 +0000</pubDate>
		<dc:creator>lizmoney</dc:creator>
				<category><![CDATA[Cell Phones]]></category>
		<category><![CDATA[Features]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[LG]]></category>
		<category><![CDATA[playstation]]></category>
		<category><![CDATA[Psp]]></category>
		<category><![CDATA[psp go]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[versa]]></category>

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		<description><![CDATA[Rumors are circulating that Sony is planning to develop a combo gaming and cell phone device.]]></description>
			<content:encoded><![CDATA[<p>Rumors are circulating that Sony is planning to develop a combo gaming and cell phone device. Japanese Business daily Nikkei reported that Sony is putting together skunkworks team to develop this gadget that will marry the PlayStation Portable gaming consoles with the Sony-Ericsson mobile phone handsets.</p>
<p>
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<p>O RLY? Can Sony take on the iPhone? Neither their Walkman or Sony Ericsson phones do that well at all in the US market. Personally, I&#8217;d like to see more Ericsson phones in the US market, I&#8217;ve had an Ericsson phone and I was really happy with it. But the general attitude towards Ericssons are &#8220;meh&#8221; at best. What could help this phone is if it gets the same all access to the PlayStation gaming network like their other handheld gaming systems. They also have to go up against the big wall of iTunes.</p>
<p>However, this isn&#8217;t the first time that Sony&#8217;s had designs on this kind of hybrid device. From <a href="http://www.businessweek.com/globalbiz/blog/eyeonasia/archives/2009/06/is_sony_develop.html" target="_blank">Businessweek</a>:</p>
<blockquote><p>&#8220;Rumors that Sony was working on a PlayStation cell phone first cropped up two years ago when Sonyâ€™s engineers filed a patent describing such a gizmo. The Internet rumor mill went into overdrive again in April, after Kazuo Hirai, who had led Sonyâ€™s video game division, was named as the head of a broader portfolio of networked products and services. The PlayStation Network is Sonyâ€™s biggest success story in online services. Under Hirai, the PlayStation group has rolled out online downloads of music, movies, TV shows, games and created a content platform for developers to create applications and games, sell videos, and post trailers and sneak previews. Itâ€™s clearly the model that Sony wants other divisions to emulate.&#8221;</p></blockquote>
<p>With some phones such as the LG Versa trying to capture the gamers with it&#8217;s <a href="http://www.youtube.com/watch?v=24-az62tpYc" target="_blank">gamepad module</a>, we see that companies are hoping to catch gamers&#8217; attention. We have yet to see if they will bite.<br />

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<p>[via <a href="http://www.businessweek.com/globalbiz/blog/eyeonasia/archives/2009/06/is_sony_develop.html" target="_blank">businessweek</a>]
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		<title>StreetFighter IV. The Definititive Review.</title>
		<link>http://thegadget411.com/2009/04/streetfighter-review/</link>
		<comments>http://thegadget411.com/2009/04/streetfighter-review/#comments</comments>
		<pubDate>Tue, 14 Apr 2009 03:57:47 +0000</pubDate>
		<dc:creator>lizmoney</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[playstation]]></category>
		<category><![CDATA[Street Fighter]]></category>
		<category><![CDATA[streetfighter]]></category>
		<category><![CDATA[xbox]]></category>

		<guid isPermaLink="false">http://thegadget411.com/?p=910</guid>
		<description><![CDATA[Earlier, I raved about the coming of StreetFighter IV, and promised a review by a true aficionado. Please enjoy this review by the guy that was my fighting game buddy and taught me all I know about games. Hit him up on XBL: Vanishing Son and enjoy this article! Itâ€™s a weird thing to think [...]]]></description>
			<content:encoded><![CDATA[<p>Earlier, I <a href="http://thegadget411.com/2009/02/streetfigher4/">raved</a> about the coming of StreetFighter IV, and promised a review by a true aficionado. Please enjoy this review by the guy that was my fighting game buddy and taught me all I know about games. Hit him up on XBL: Vanishing Son and enjoy this article!<br />

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<p>Itâ€™s a weird thing to think of my life in terms of Street Fighter.  Iâ€™ve been a fan of the series since the original Street Fighter II came out on the SNES and have played heavily almost every Capcom installment of this 2D fighter with the exception of the â€œversusâ€ games.  Hanging up my Street Fighter III hat  in 2005, I figured Capcom was done,  so I sold my Hori sticks and put away every PS1, PS2, and XBOX game which had â€œStreet Fighterâ€ on the case.  Three years later I heard the news that Capcom was back in the mix with SFIV.  I could hear Capcom whispering that being in my 30â€™s didnâ€™t matter at all and that COD4 would soon take the backburner.<br />
One fateful day last year, a friend sent me a text message saying that Super Arcade down here in Southern California just received a couple SFIV cabinets. I told Onetenallstar (my SF3 nemesis) the news and we drove as fast as we could after work to make a fifteen minute drive  about six minutes. The internets had very little information about the new engine, its characters, the moves, and differences between every other Street Fighter game that came before. With initial crowds of at least twenty people every night, we learned about the game between matches in three token increments.<br />
<a href="http://picasaweb.google.com/lh/photo/v_UbM1PA29rCWIbjfcAmCQ?feat=embedwebsite"><img src="http://lh4.ggpht.com/_Ag0fhVgKHZc/SeP9OpTGp0I/AAAAAAAACCU/HxiwDlfn7Cg/SFIV-1.jpg" /></a><br />
SFIV is a sweet mix of old and new. It has the original cast:  Ryu, E. Honda, Blanka, Zangief, Ken, Chun-Li, Guile, and Dhalism, the Street Fighter 2 CE/HF bosses: Balrog, Sagat, Vega, and Bison, characters from Super Street Fighter 2: Cammy,  Fei Long, and Akuma, characters from the Alpha series: Sakura, Rose, Dan, and Gen, and new characters: Gouken, C. Viper, Abel, Rufus, and El Fuerte.<br />
The special moves for the returning characters havenâ€™t changed, and many of the special moves for the new characters entail quarter circle or half circle inputs plus a punch or kick button.  Each character has an EX stock of four bars which can be filled for the super. The EX attacks (a special move plus two punch or two kick buttons) use one bar, and the super combo takes up all four bars. There is also the new revenge meter. After a character has taken enough damage, the green meter turns red, and the amount of damage inflicted by a successfully connecting ultra is dependent on how full the revenge meter is. For someone losing a match, the ultra provides the player the possibility of coming back and making the fight even.<br />
<a href="http://picasaweb.google.com/lh/photo/8OVZ_F3JssbsMun9aQeGkA?feat=embedwebsite"><img src="http://lh4.ggpht.com/_Ag0fhVgKHZc/SeP9NTPfr9I/AAAAAAAACCM/MRcRGE7j4Pc/SFIV-2.jpg" /></a><br />
<a href="http://picasaweb.google.com/lh/photo/WceUPitBlJVh4IWCFlCWXQ?feat=embedwebsite"><img src="http://lh5.ggpht.com/_Ag0fhVgKHZc/SeP9MtEDPuI/AAAAAAAACCE/KRhtqe89n_w/SFIV-3.jpg" /></a><br />
Old school players getting back into the mix can get by with the use of supers, ultras, and tactics used back in the day. Whatâ€™s new is the focus attack (MP+MK). Capcom makes gameplay very technical, interesting, and fun with this new attack. There are three levels of the attack based on how long the buttons are pressed. If it connects, the strongest focus attack is unblockable and leaves the opponent open to combos and ultras. The focus attack also serves as a focus parry. For certain regular and special moves, the focus parry will absorb one hit and allow the player to dash forward or back or attack. Unlike SF III, the character isnâ€™t invincible when performing this parry. The health gauge decreases by the amount of damage inflicted by the attack but replenishes itself in time if no additional damage is taken.  Some combos in this game can only be performed with a focus cancel which takes up two bars of the EX stock. After certain regular or special moves are performed, immediately pressing MP+MK cancels the animation allowing the player to do more. For example, if Ryuâ€™s dragon punch lands, a focus cancel stops his animation and keeps him from rising. He stays on the ground and can dash forward to perform the ultra. The focus cancel can also be used on blocked moves allowing the player to dash away or dash forward to keep the opponent guessing.<br />

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<a href="http://picasaweb.google.com/lh/photo/UV7aitVrcIIPPEYix9lvEA?feat=embedwebsite"><img src="http://lh3.ggpht.com/_Ag0fhVgKHZc/SeQGqqjIDpI/AAAAAAAACDM/ncdTB9M1yV8/SFIV-3.5.jpg" /></a><br />
Even though nothing can beat playing locally when it comes to a versus match, XBL and PSN each have their strengths for the online aspect of play. The strength of the connection is color-coded: red (one to two bars), orange (three bars), yellow (four bars), and green (five bars). The best connection Iâ€™ve seen for both systems is yellow which is almost close to playing  in person with little lag. Having tested both consoles since the release, Iâ€™d rather play ranked matches or online tournaments with XBL. Ranked matchmaking works best on XBL. I set my search criteria to 5 rounds and â€œmore skilledâ€ for tournament style play and competition. A search on XBL consistently yields a screen full of potential opponents with at least four or five players with yellow connections and the rest in orange; the same search on PSN usually yields three players total with maybe one of the opponents having a yellow connection and the other two with red. Having both systems hard-wired, Iâ€™ve also experienced only a few disconnected matches which is awesome for both systems. What works for me for playing on PSN is either playing my friends who have the PS3 or sending friend requests to players I meet who have a good connection. Even though this may sound like common sense, if anyone in your network is going to stream Netflix or download crap, donâ€™t bother playing. I tried, ended up getting zero to two bars for connection strength, and just asked myself what the hell I was thinking.<br />
<a href="http://picasaweb.google.com/lh/photo/ygBKukmdo4sP-UVTyz-uEQ?feat=embedwebsite"><img src="http://lh6.ggpht.com/_Ag0fhVgKHZc/SeP9L-Tjo8I/AAAAAAAACB8/irhWsYnNy1Y/SFIV-4.jpg" /></a><br />
Thanks to the timer included on the player date page I can see that Iâ€™ve logged in 80+ hours of play on the PS3 mostly with a lot of local play with friends and 65+ hours of play on the XBOX using that more for online play. Thatâ€™s over three weeks of my life spent since release. Add two or so hours to writing this up for Lizmoney. With the multitude of praise, 9â€™s, and 90%â€™s that SFIV has garnished from various publications, itâ€™s possible that this 2D fighter with its 15+ year roots can claim Game of The Year. Will it? I hope so. Thereâ€™s nothing like hearing, â€œIâ€™m gonna dragon punch your ass, bitch.â€ from old friends who havenâ€™t played this game since the night of prom. If youâ€™ve never played this series at all, itâ€™s a perfect time to start; if you played back in the day, itâ€™s time to get back in the mix like 1996. Play on. </p>
<p>Mad Props and HaDuKen to my friend and writer, Jharvis for guest blogging!</p>
<p>
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		<title>StreetFigher IV is So Well Worth the Wait</title>
		<link>http://thegadget411.com/2009/02/streetfigher4/</link>
		<comments>http://thegadget411.com/2009/02/streetfigher4/#comments</comments>
		<pubDate>Sat, 28 Feb 2009 04:21:41 +0000</pubDate>
		<dc:creator>lizmoney</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[playstation]]></category>
		<category><![CDATA[streetfighter]]></category>
		<category><![CDATA[xbox]]></category>

		<guid isPermaLink="false">http://thegadget411.com/?p=716</guid>
		<description><![CDATA[Oh Hale Yeah. Let me take a small detour from my usual mobile phone reviews. I have a confession to make: I grew up in the Street Fighter school of arcade gaming, and I probably would have become a doctor had I not spent the bulk of my college days (and nights) in the Student [...]]]></description>
			<content:encoded><![CDATA[<p>Oh Hale Yeah. Let me take a small detour from my usual mobile phone reviews. I have a confession to make: I grew up in the Street Fighter school of arcade gaming, and I probably would have become a doctor had I not spent the bulk of my college days (and nights) in the Student Union playing StreetFighter, Tekken and Samurai Showdown with my boys.<br />
Even when I moved into my own house, I brought over my old N64 and my StreetFighter games and it&#8217;s on display next to my next-gen gaming systems.<br />

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<p>So, how excited was I to find out that Capcom is bringing it with StreetFighter IV this year?<br />
<img src="http://ps3.kombo.com/images/content/news/street_fighter_iv_splash.jpg" alt="" /><br />
Total Jazz Hands and Spirit Fingers. Not only is the whole SF crew back, classic gameplay, and a limited edition SF4 joystick, it&#8217;s going to be in 3-D.</p>
<p>SF4 has brought the old school fight back and mixed in next-gen gaming resulting in what looks like the perfect storm. There&#8217;s lots of new stuff too, new special moves: Focus Attacks, Super Combos, and the revenge-fueled Ultra Combo system. New characters include: super spy Crimson Viper, Lucha Libre wrestler El Fuerte, and a Mixed Martial Arts fighter Abel, and a host of unlockable characters.</p>
<p>What is also super cool is that just like in the arcades (if you kids are old enough to remember what those were) when you are on Xbox Live, other players can pop in and challenge you to battle. I think that is genius. It really brings you back to the heyday of the fight game days.</p>
<p>The graphics are amazing. All the characters are bigger, beefier, and the super combos and finishing moves are stunning. The background graphics are in the 3-D perspective and the characters are fighting in 2-D just like we love.</p>
<p>Not to mention there is a movie about the Rise of Chun Li coming out this year too. Ok, so the Van Damme version did not set any kind of bar for quality, but Kristen Kruek plays Chun Li and the preview looked like it will be a good time, although it was suspiciously dark, so I will reserve judgement until I do a bit more poking around about this flick.<br />

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</p>
<p>HaDuKen!
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